Hi! I am a graphics researcher at Ubisoft Montréal La Forge. A PhD graduate in computer graphics at the Laboratoire d’informatique graphique of the Université de Montréal (LIGUM) my research interests include real-time rendering, light transport, graphics hardware, distribution effects, and virtual reality. I have previously conducted research in collaboration with Autodesk, Pixar, Meta Reality Labs and Ubisoft.
Interested in working with us at La Forge? Reach out to me on LinkedIn or by email!
PhD in Computer Science, 2021
Université de Montréal
MSc in Computer Science, 2015
Université de Montréal
BSc in Computer Science, 2012
Université de Montréal
Responsibilities include:
Responsibilities include:
Responsibilities include:
Responsibilities include: